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Work on the game is still continuing, with the next update aiming to add Steam Cloud support for saves. Of course the patch also includes a small mountain of bug fixes and balance tweaks (characters with irritable bowel syndrome now fart slightly less often, among other changes). Armor should be increased if blocked damage is your current Armor stat, as there's more damage it could have blocked. Armor can be lost to attacks from a Commander with the Shredder buff, or by enabling the Burden of Metal. It has a Max Block Cap of 35, meaning no more than 35 of a hit can be reduced by Armor, but this cap can be increased by Folded runes. The dungeon itself will now be constructed from a larger pool of challenges, with 28 new rooms increasing level variety by about 10%. Armor reduces damage taken by 1 per point. “These are not casual battles,” the developers warn, “and only the best will succeed.” To help prepare for these encounters, you’ll also find a new secret character class (which is described as “pretty uber”) and four new traits for your randomly generated characters. for the chart axis maximum and then cutting it in half to find the midway point. Rogue Legacy v1.2.0 includes five new bosses, which will be even more obnoxiously difficult than their predecessors. This exemplifies the basic functionality of rank. And since this is a sadistic roguelike kind of game, some of that new content takes the form of new boss monsters who would like nothing more but to send your intrepid adventurer straight back to level one. Patch 1.2 for Rogue Legacy is one of those updates, enhancing just about every aspect of the game in some way, shape, or form. Rogue Legacy‘s latest free patch upgrades the game’s random dungeon in just about every way.īug fixes are nice and all, but you can’t beat the joy of seeing a batch of fresh new content in a free update.